AI Insights · Timothy · January 2021
Top 5 Waifu Games' Performance on Android in France, Q4 2020
An analysis of the top 5 waifu-themed games on Android in France reveals their performance trends for Q4 2020. Sensor Tower data showcases downloads, revenue, and active user metrics for these popular titles.
As the year 2020 wrapped up, the waifu gaming category continued to engage players on Android devices in France. Sensor Tower provided data for the fourth quarter, revealing interesting trends for the top five games in this genre. Here’s a closer look at how each game performed.
Honkai Impact 3rd - Part 2, published by miHoYo Limited, showed a fluctuating revenue trend with a peak at around $25K in early November, followed by a significant rise to nearly $25K in the week leading up to Christmas. Downloads saw a downward trend from 10K at the start of the quarter to 3.5K at the end, while weekly active users declined from 41K to 28K.
Superprism Technology Co., Ltd's Illusion Connect had an impressive start post its release in late October, with revenue jumping to $45K in the following week and then stabilizing around $19K towards the end of December. The game's downloads spiked to 14K in the last week of October, subsequently dropping to just over 1K by the year's end. Active users mirrored this pattern, peaking at 18K in early November and decreasing to around 7.7K in the final week of 2020.
Idle Angels: Goddess' Warfare by Neorigin Games Global showed a consistent revenue around $4K to $5K throughout the quarter, with a slight dip to $3.5K during the last week. Downloads and active users experienced a peak in mid-October at 2.3K and 3.6K, respectively, before settling to around 500 downloads and 1.9K active users by the end of December.
Sword Master Story, from Super Planet, didn't generate revenue in the last week of September but rose to $4.4K in early November. The game’s downloads and active users had a strong start with 4.8K and 2.8K, respectively, in the first week of October, but both metrics experienced a decline, ending the quarter with 743 downloads and approximately 1.5K active users.
Lastly, Azur Lane by Yostar Limited saw a significant revenue increase to $28K in the final week of December. The game’s downloads remained relatively stable, with a slight uptick to 1K in early December, and its active users experienced a modest increase from 2.2K at the beginning of the quarter to just over 2.2K at its close.
For more in-depth insights and data, Sensor Tower's platform provides detailed analytics on app performance across various regions and platforms.